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VANGUARD INTERCEPTORF READY
HULL
SHIELD
BOOST
PLANET
ORBITAL STATION
DEFEND THE ORBIT
WAVE 1
◆ 0 salvage
Missiles 0
OVERDRIVE
F — +60% fire rate & boost recharge
Mouse aim · WASD thrust/strafe · Click fire · Space missiles · F ability · E dock
MOVE
AIM
ONYX REALMS

ONYX VANGUARD

Pilot the Vanguard fleet across 50 planets in five sectors. Shoot down Baron Vex’s drones, bombers, carriers and frigate flagships; dock at orbital base stations; turn battlefield salvage into weapons, hulls, systems — and new ships.

How defense works

Bombers ignore your fighter and burn toward the planet or its station. Their health bars stay on the HUD because saving worlds — not just surviving — is the mission. A world reduced to zero becomes permanently scarred and earns less salvage. If ONYX PRIME falls, the campaign falls.

Dock at the glowing ring station between waves or missions to repair, restore defenses, change hulls, and buy global upgrades.

Fleet progression

Controls — one ability key, four different ships

STAR CHART

Galaxy Defense — 50 Planets

Clear a planet to open its neighbour. Clear each sector’s 10th-world flagship gate to open the next sector.

Galaxy overview — all 50

Gold outline = selected · green = cleared · red = scarred · dim = locked.

ORBITAL BASE STATION

Station

Hangar — roles, not reskins

Global upgrade tracks

Tiers apply to every hull as multipliers over its own base stats. The Onyx Lance’s spinal railgun is innate; other hulls unlock a piercing rail bolt at Weapons tier 4.

NEW SHIP COMMISSIONED